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Privacy policy

Marblitz

Effective date: October 29, 2026
Last updated: October 29, 2026

Developer: Brawlpixel
Application: Marblitz
Android package name: com.madpixellabs.marblitz

Marblitz is a marble game made by Brawlpixel ("we", "us"). This policy explains what information the game and the Google services built into it handle, why, and the choices you have. Marblitz has no accounts of its own, and we never ask for your name, email address, phone number, contacts, photos, microphone, camera or precise location.

1. Summary

Marblitz data handling summary
WhatWho handles itWhenWhy
Your game progress (levels, stars, coins, items, settings)Stored on your deviceAlwaysSo the game remembers your progress
Play Games player ID, gamer name and avatar; achievements, leaderboard scores and a cloud copy of your progressGoogle Play Games ServicesOnly if you sign in to Play GamesAchievements, leaderboards and cloud save
Advertising ID, IP address, device and ad-interaction dataGoogle AdMobWhen ads are shownShowing and measuring ads; personalised ads only with consent where required
Gameplay usage events and device informationGoogle Firebase AnalyticsOnly if you allow "Usage analytics"Understanding how the game is played, to improve it
Crash reports (technical details about the crash and device)Google Firebase CrashlyticsOnly if you allow "Crash reports"Finding and fixing crashes
Purchase records (product, order token)Google Play BillingOnly when you buy somethingDelivering what you bought

2. Information stored on your device

Your progress (completed levels, stars, scores, coins, power-ups, unlocked marbles and cosmetics, settings and your privacy choices) is saved locally on your device. It does not identify you. If Android's own backup is turned on for your device, Android may include this game data in your device backup to your Google account, under Google's control and settings.

Player names you type for local multiplayer are part of this saved data. They are never sent to us, to analytics or to advertisers; if you use Play Games cloud save (section 3), they are included in the cloud copy of your progress.

3. Google Play Games Services (optional)

Signing in to Google Play Games is optional; the game works fully without it. If you sign in:

  • Profile: the game receives your Play Games player ID, gamer name and avatar from Google and shows your name and avatar in the game. We do not receive your email address.
  • Achievements and leaderboards: the achievements you unlock and your scores (total stars, daily puzzle score and fewest shots) are sent to Google Play Games. Leaderboards can be seen by other players according to your Play Games profile visibility settings.
  • Saved Games (cloud save): a copy of your game progress (the same data described in section 2) is stored in your Google account so you can restore it on another device.

This data is processed by Google under the Google Privacy Policy. You can manage or delete your Play Games profile and its data in the Google Play Games app or in your Google account.

5. Usage analytics and crash reports (optional)

Usage analytics and crash reports are off by default. The first time you open the game, and at any time in Settings → Privacy, you can choose to turn either one on. Nothing is collected by Firebase Analytics or Crashlytics unless you switch it on, and you can switch it off again at any time. Turning these off does not affect gameplay.

Usage analytics (Google Firebase Analytics)

If you allow it, the game sends events about how it is played: for example levels started and finished, stars, shots and scores, coins earned and spent, rewards from ads, achievements unlocked and purchases made (product and price, never payment details). Firebase also records device and app information (such as device model, operating system version, app version, country derived from your network, and an app-instance identifier). This data is used in aggregate to improve levels and features. In regions where consent for analytics is required, Google's consent mode signals from the consent form are also applied.

Crash reports (Google Firebase Crashlytics)

If you allow it, when the game crashes or hits a serious error it sends a crash report: the technical error details, device model, operating system version, free memory and storage, app version, an installation identifier, and the game state at the time (such as the level being played). Crash reports are used only to find and fix problems.

Firebase is provided by Google: Privacy and security in Firebase.

6. Purchases (Google Play Billing)

In-app purchases are processed entirely by Google Play. We never see or store your payment card or billing details. The game receives the product you bought and a purchase token so it can deliver your item and avoid delivering it twice.

7. Why we process data (legal bases)

Where data-protection laws such as the GDPR apply, we rely on:

  • Performance of our service for saving your progress, cloud save, achievements, leaderboards and delivering purchases you make;
  • Your consent for usage analytics, crash reports and personalised advertising (you can withdraw it at any time in Settings);
  • Legitimate interests in showing non-personalised ads that keep the game free, and in preventing fraud and abuse.

8. Sharing

We do not sell your personal information. We do not share it with anyone other than the Google services described above, which process it to provide their services to us. We may disclose information if required by law.

9. Retention

  • Data on your device stays until you uninstall the game or clear its data.
  • Play Games data (including Saved Games) stays in your Google account until you delete it there.
  • Firebase Analytics data is kept for no longer than 14 months; Crashlytics crash reports are kept for up to 90 days.
  • Advertising data is retained by Google according to its own policies.

10. Your choices and rights

  • Turn usage analytics or crash reports on or off: Settings → Privacy.
  • Review or withdraw your ad consent or opt-out choices: Settings → Privacy → Ad privacy (where it applies).
  • Read this policy inside the game: Settings → Privacy → Privacy policy, or About.

Depending on where you live, you may have the right to access, correct, delete or object to the processing of your personal data, and to complain to your local data-protection authority. Because Marblitz has no accounts, we usually cannot link analytics or crash data to you. If you contact us we will help as far as we can, and data held by Google can be managed directly through your Google account.

11. Children

Marblitz is intended for players aged 13 and over and is not directed at children under 13. We do not knowingly collect personal information from children under 13. If you believe a child under 13 has provided personal information through the game, contact us and we will help remove it.

12. Security and international transfers

Data sent to Google services is encrypted in transit. Google may process data on servers outside your country, including in the United States, under its own safeguards for international transfers.

13. Changes to this policy

If this policy changes, we will update this page and the effective date above. Significant changes will also be noted in the game's store listing.

14. Contact

If you have questions or concerns about this Privacy Policy, please contact:

Brawlpixel
Email: brawlpixeldeveloper@gmail.com
Website: Brawlpixel

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